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| struct | IWork |
| | A lightweight implementation of callback used in scheduler for worker tasks. More...
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| struct | IWorkRepetitive |
| | The interface used for repetitive work that needs to be executed in the main loop. The callback is expected to return a boolean value indicating whether the work should be repeated. If the callback does return nothing, it is assumed that the work should not be repeated. More...
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| class | GenericWorkPtr< InterfaceType > |
| | A lightweight implementation of callback used in scheduler for worker tasks. More...
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| class | WorkRepetitivePtr |
| | The interface used for repetitive work that needs to be executed in the main loop. The callback is expected to return a boolean value indicating whether the work should be repeated. If the callback does return nothing, it is assumed that the work should not be repeated. More...
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